Parallax for Tiled Sprite
Behaviors to animate Tiled Sprite objects in the background, following the camera with a parallax effect.
Authors and contributors to this community extension: 4ian, D8H.
Behaviors to animate Tiled Sprite objects in the background, following the camera with a parallax effect.
Breaking changes
- 2.0.1
- The parallax now starts with an offset of 0.
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Horizontal Parallax for a Tiled Sprite
Move the image of a Tiled Sprite to follow the camera horizontally with a parallax effect. After adding this to an object, put the object on a layer that is not moving, behind the layer that is followed (for example, a layer called "Background").
No expressions for this behavior.
Vertical Parallax for a Tiled Sprite
Move the image of a Tiled Sprite to follow the camera vertically with a parallax effect. After adding this to an object, put the object on a layer that is not moving, behind the layer that is followed (for example, a layer called "Background").
No expressions for this behavior.
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