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Parallax for Tiled Sprite

Behaviors to animate Tiled Sprite objects in the background, following the camera with a parallax effect.

Authors and contributors to this community extension: 4ian, D8H.


Behaviors to animate Tiled Sprite objects in the background, following the camera with a parallax effect.

Breaking changes

  • 2.0.1
  • The parallax now starts with an offset of 0.

Tip

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Horizontal Parallax for a Tiled Sprite

Move the image of a Tiled Sprite to follow the camera horizontally with a parallax effect. After adding this to an object, put the object on a layer that is not moving, behind the layer that is followed (for example, a layer called "Background").

No expressions for this behavior.

Vertical Parallax for a Tiled Sprite

Move the image of a Tiled Sprite to follow the camera vertically with a parallax effect. After adding this to an object, put the object on a layer that is not moving, behind the layer that is followed (for example, a layer called "Background").

No expressions for this behavior.


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