Resource bar (continuous)
A bar that represents a resource in the game (health, mana, ammo, etc).
Authors and contributors to this community extension: D8H, VictrisGames, Entropy.
A bar that represents a resource in the game (health, mana, ammo, etc).
There are ready-to-use resource bars in the asset-store resource bars pack.
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Resource bar (continuous)
A bar that represents a resource in the game (health, mana, ammo, etc).
Object actions
Show label
Show (or hide) the label on the bar.
Maximum value
Change the maximum value of the object.
Previous value conservation duration
Change the previous value conservation duration (in seconds) of the object.
Value
Change the value of the object.
Object conditions
Empty
Check if the bar is empty.
Full
Check if the bar is full.
Label is shown
Check if the label is shown.
Maximum value
Compare the maximum value of the object.
Previous value conservation duration
Compare the previous value conservation duration (in seconds) of the object.
Value
Compare the value of the object.
Object expressions
Expression | Description | |
---|---|---|
Object.MaxValue() |
Return the maximum value of the object. | |
Object.PreviousValueDuration() |
Return the previous value conservation duration (in seconds) of the object. | |
Object.Value() |
Return the value of the object. |
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