Opacity capability
Change the object opacity. Read more explanations about it.
Opacity capability
Change the object opacity.
Behavior actions
Opacity
Change the opacity of an object, between 0 (fully transparent) to 255 (opaque).
Behavior conditions
Opacity
Compare the opacity of an object, between 0 (fully transparent) to 255 (opaque).
Behavior expressions
Expression | Description | |
---|---|---|
Object.Opacity::Value() |
Return the opacity of an object, between 0 (fully transparent) to 255 (opaque). |
This page is an auto-generated reference page about the Opacity capability feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.